Element card · group Modded · atomic number 15,869, its rank
tetete
Offline 45.140.129.79:11200 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on tetete?
tetete runs a procedural map of size 4,000; the game generates it. The name of the map is: Custom Map.
What settings and rules apply on tetete?
No gather rate appears in the name of tetete. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
Which location is tetete based in?
There is no region on record for tetete. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 45.140.129.79:11200 is the address it uses.
On what Rust version does tetete operate?
On Windows, tetete is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.
Does tetete stay up, and how reliable is its uptime?
Right now tetete is offline, with its last appearance 19 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 9 October 2026.
Wipes and resets
What is the wiping pattern on tetete?
tetete's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days 17 hours ago.
Where it appears
Which meanings sit behind the tags on tetete?
These are the tags tetete makes public for the server browser to read: gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp100 (Max players): It has 100 slots; ts0 (Group limit): Teams are not available on this server; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does tetete come up?
The Rust Data Lab lists that include tetete are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Population
Against other Rust servers, where does tetete place?
tetete sits at #15,869 for seven-day player hours, placing it in the top 72% of ranked servers.
What does the current player count on tetete tell you?
The last recorded sighting of tetete was 19 days 16 hours ago, and it is offline now.
Getting on
What is the way to join tetete?
Open the console with F1 in Rust and type client.connect 45.140.129.79:11200. The Launch Rust button on this page does the same job through Steam.