Rust Data LabData lab · live
Live readings Servers11,732 Players51,299 Populated3,302 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 14,105, its rank

ShinobiRust2

Offline 45.140.129.94:10200 checked 39d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#14,105no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2 Ми МИНИ-КАРТА 2Х … 134
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134/ 100
  3. 3 Re RETRO RUST #1 … 44
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 44/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 51
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 51/ 700
  5. 5 Ru RustSpain.com … 8
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 8/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on ShinobiRust2?

A procedural map of size 3,750 with seed 579120958 runs on ShinobiRust2, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on ShinobiRust2?

Nothing in the name of ShinobiRust2 gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is ShinobiRust2 based in?

There is no region on record for ShinobiRust2. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 45.140.129.94:10200.

What Rust version does ShinobiRust2 currently run?

On Windows, ShinobiRust2 is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.

Does ShinobiRust2 stay up, and how reliable is its uptime?

Currently offline, ShinobiRust2 was last seen 39 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on ShinobiRust2?

The record holds too few of ShinobiRust2's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days 20 hours ago.

Lists and tags

Which meanings sit behind the tags on ShinobiRust2?

The game's server browser reads the tags ShinobiRust2 publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does ShinobiRust2 appear in?

You will find ShinobiRust2 on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does ShinobiRust2 compare with other servers in the rankings?

ShinobiRust2 sits at #14,105 for seven-day player hours, placing it in the top – of ranked servers.

How full is ShinobiRust2 right now?

ShinobiRust2 is offline at the moment; the last sighting was 39 days 21 hours ago.

Getting on

What is the way to join ShinobiRust2?

You can connect by pressing F1 in Rust and entering client.connect 45.140.129.94:10200, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build The game build is 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.