Element card · group Modded · atomic number 15,050, its rank
Local server 261
Offline 45.142.32.177:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Local server 261?
The map on Local server 261 is procedural, made by the game.
What settings and rules apply on Local server 261?
The name of Local server 261 carries no gather rate. No group limit is published. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does Local server 261 sit?
Nothing about a region is published by Local server 261. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 45.142.32.177:28015.
On what Rust version does Local server 261 operate?
Rust network protocol 2332 on Windows is what Local server 261 uses. The protocol must match for you to join; Steam will update your game.
Does Local server 261 stay up, and how reliable is its uptime?
Local server 261 is not online at the moment; the last sighting was 44 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.
Wipes and resets
What is the wiping pattern on Local server 261?
Local server 261's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 60 days 10 hours ago.
Where it appears
How should you read the tags on Local server 261?
The game's server browser reads the tags Local server 261 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; v2332 (Protocol): The server runs protocol 2332, so your game needs the same version; ptrak (Networking): RakNet is the network layer here, as standard in Rust; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): You will find it under Modded: the game is altered by plugins or settings; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Local server 261 appear in?
These themed Rust Data Lab lists carry Local server 261: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded.
Player numbers
What position does Local server 261 hold among Rust servers?
Player hours over the last week put Local server 261 at #15,050, inside the top – of ranked servers.
What does the current player count on Local server 261 tell you?
Local server 261 is offline at the moment; the last sighting was 44 days 13 hours ago.
Connection
What is the way to join Local server 261?
Open the console with F1 in Rust and type client.connect 45.142.32.177:28015. The Launch Rust button on this page does the same job through Steam.