Element card · group Modded · atomic number 15,403, its rank
#1 MyRustServer
Offline 45.144.196.11:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What settings and rules apply on #1 MyRustServer?
The name of #1 MyRustServer carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
Which location is #1 MyRustServer based in?
Nothing about a region is published by #1 MyRustServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. 45.144.196.11:28015 is the address it uses.
What Rust version does #1 MyRustServer currently run?
Rust network protocol 2633 and build 164530 on Windows is what #1 MyRustServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does #1 MyRustServer stay online?
#1 MyRustServer is not online at the moment; the last sighting was 40 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does #1 MyRustServer wipe, and how often?
Too few wipes are on record for #1 MyRustServer to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 55 days 15 hours ago the current world was made.
Lists and tags
What should you understand from the tags #1 MyRustServer carries?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list #1 MyRustServer publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does #1 MyRustServer appear in?
These themed Rust Data Lab lists carry #1 MyRustServer: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does #1 MyRustServer place?
Player hours over the last week put #1 MyRustServer at #15,403, inside the top – of ranked servers.
How full is #1 MyRustServer right now?
The last recorded sighting of #1 MyRustServer was 40 days 1 hours ago, and it is offline now.
Getting on
What is the way to join #1 MyRustServer?
In Rust, press F1 and enter client.connect 45.144.196.11:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.