Element card · group Modded
#1 MyRustServer
Offline 45.144.196.89:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is #1 MyRustServer configured, and what rules apply?
Nothing in the name of #1 MyRustServer gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
Which location is #1 MyRustServer based in?
Nothing about a region is published by #1 MyRustServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 45.144.196.89:28015 is the address it uses.
What Rust version does #1 MyRustServer currently run?
On Windows, #1 MyRustServer is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is #1 MyRustServer for staying online?
Right now #1 MyRustServer is offline, with its last appearance 45 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
How often does a wipe happen on #1 MyRustServer, and at what time?
#1 MyRustServer's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 7 hours ago.
Lists and tags
Which meanings sit behind the tags on #1 MyRustServer?
The game's server browser reads the tags #1 MyRustServer publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does #1 MyRustServer appear in?
These themed Rust Data Lab lists carry #1 MyRustServer: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How many players does #1 MyRustServer have at the moment?
The last recorded sighting of #1 MyRustServer was 45 days 15 hours ago, and it is offline now.
How to join
How can you connect to #1 MyRustServer?
In Rust, press F1 and enter client.connect 45.144.196.89:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.