Element card · group Modded · atomic number 14,865, its rank
nameserver
Offline 45.144.51.120:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What settings and rules apply on nameserver?
The name of nameserver carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does nameserver sit?
Nothing about a region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 45.144.51.120:28015 is the address it uses.
What Rust version does nameserver currently run?
Rust network protocol 2634 and build 167231 on Windows is what nameserver uses. The protocol must match for you to join; Steam will update your game.
How reliably does nameserver stay online?
nameserver is not online at the moment; the last sighting was 20 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.
Wipe schedule
How often does a wipe happen on nameserver, and at what time?
Too few wipes are on record for nameserver to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 15 hours ago.
Lists and tags
What should you understand from the tags nameserver carries?
These are the tags nameserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does nameserver come up?
You will find nameserver on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does nameserver place?
The seven-day player-hours table has nameserver at #14,865, in the top 67% of ranked servers.
How full is nameserver right now?
No live signal from nameserver right now, which was last seen 20 days 14 hours ago.
Connection
What steps get you onto nameserver?
In Rust, press F1 and enter client.connect 45.144.51.120:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.