Rust Data LabData lab · live
Live readings Servers11,750 Players60,289 Populated3,494 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Modded · atomic number 13,519, its rank

.

Offline 45.144.52.115:28015 checked 43d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,519no region published
Last wipe43d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 14 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 11:01 UTC43d ago 1 – running 1
Mon 14 Sep, 03:36 UTC43d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 84
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  4. 4 Ru RustSpain.com … 31
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  5. 5 Ru 404 RUST 2Х|ДЛ… 77
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Quick answers

from the figures on this page

Server setup

How is . configured, and what rules apply?

The name of . carries no gather rate. You get up to 20 players per group. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does . sit?

No region is published by .. Rust Data Lab shows a server's stated location, not a verified position of the machine. 45.144.52.115:28015 is the address it uses.

What Rust version does . currently run?

On Windows, . is running Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does . stay online?

. is not online at the moment; the last sighting was 43 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

What is the wiping pattern on .?

Too few wipes are on record for . to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 9 hours ago.

What does a typical wipe day on . involve?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags . carries?

gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts20 (Group limit): No team may exceed 20; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list . publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does . appear in?

These themed Rust Data Lab lists carry .: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does . place?

Player hours over the last week put . at #13,519, inside the top – of ranked servers.

How many players does . have at the moment?

No live signal from . right now, which was last seen 43 days 8 hours ago.

Connection

What is the way to join .?

You can connect by pressing F1 in Rust and entering client.connect 45.144.52.115:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts20,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players 500 is the slot count.
ts20
Group limit No team may exceed 20.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs162929
Build Build number: 162929.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.