Rust Data LabData lab · live
Live readings Servers11,755 Players61,286 Populated3,487 Fresh wipes · 3h124 Sampled every 5 min

Element card · group Modded · atomic number 14,831, its rank

Servidor Local de Mods

Offline 45.161.178.220:28015 checked 3d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak 1
Rank · atomic number#14,831top 67%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 81
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  4. 4 Ru RustSpain.com … 31
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  5. 5 Ru 404 RUST 2Х|ДЛ… 81
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Quick answers

from the figures on this page

Server setup

What map is in play on Servidor Local de Mods?

The map on Servidor Local de Mods is procedural, made by the game.

What settings and rules apply on Servidor Local de Mods?

No gather rate appears in the name of Servidor Local de Mods. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is disabled.

Server details

In what location does Servidor Local de Mods sit?

There is no region on record for Servidor Local de Mods. Rust Data Lab shows a server's stated location, not a verified position of the machine. 45.161.178.220:28015 is the address it uses.

Which Rust version is Servidor Local de Mods on?

On Windows, Servidor Local de Mods is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Servidor Local de Mods stay online?

Right now Servidor Local de Mods is offline, with its last appearance 3 days 6 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Servidor Local de Mods, and at what time?

The record holds too few of Servidor Local de Mods's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 3 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on Servidor Local de Mods?

These are the tags Servidor Local de Mods makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Servidor Local de Mods appear in?

These themed Rust Data Lab lists carry Servidor Local de Mods: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Servidor Local de Mods place?

The seven-day player-hours table has Servidor Local de Mods at #14,831, in the top 67% of ranked servers.

How full is Servidor Local de Mods right now?

Servidor Local de Mods is offline at the moment; the last sighting was 3 days 6 hours ago. Averaged over the past week: 0 players, peaking at 1.

Connection

What steps get you onto Servidor Local de Mods?

In Rust, press F1 and enter client.connect 45.161.178.220:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.