Rust Data LabData lab · live
Live readings Servers11,598 Players34,006 Populated2,835 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Modded · atomic number 15,825, its rank

Servidor Local de Mods

Offline 45.161.178.25:28015 checked 18d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,825top 72%
Last wipe26d agono schedule published
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep2 Oct5 Oct9 Oct12 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:42 UTC FW26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Servidor Local de Mods?

A procedural map runs on Servidor Local de Mods, generated by the game.

How is Servidor Local de Mods configured, and what rules apply?

The name of Servidor Local de Mods carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is disabled.

Server facts

In what location does Servidor Local de Mods sit?

No region is published by Servidor Local de Mods. Rust Data Lab shows a server's stated location, not a verified position of the machine. 45.161.178.25:28015 is the address it uses.

What Rust version does Servidor Local de Mods currently run?

Rust network protocol 2634 and build 167398 on Windows is what Servidor Local de Mods uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Servidor Local de Mods stay online?

Currently offline, Servidor Local de Mods was last seen 18 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on Servidor Local de Mods?

Once a month is all Servidor Local de Mods wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 26 days 8 hours ago.

How does Servidor Local de Mods look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 2 hours after it began.

Lists and tags

How should you read the tags on Servidor Local de Mods?

These are the tags Servidor Local de Mods makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Servidor Local de Mods come up?

These themed Rust Data Lab lists carry Servidor Local de Mods: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does Servidor Local de Mods compare with other servers in the rankings?

The seven-day player-hours table has Servidor Local de Mods at #15,825, in the top 72% of ranked servers.

How many players does Servidor Local de Mods have at the moment?

The last recorded sighting of Servidor Local de Mods was 18 days 11 hours ago, and it is offline now.

Connection

What steps get you onto Servidor Local de Mods?

In Rust, press F1 and enter client.connect 45.161.178.25:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.