Element card · group Modded · atomic number 13,349, its rank
SpyExpeditions Development Server
Offline 45.175.114.190:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on SpyExpeditions Development Server?
A procedural map runs on SpyExpeditions Development Server, generated by the game.
How is SpyExpeditions Development Server configured, and what rules apply?
The name of SpyExpeditions Development Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does SpyExpeditions Development Server sit?
No region is published by SpyExpeditions Development Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 45.175.114.190:28015 is the address it uses.
What Rust version does SpyExpeditions Development Server currently run?
On Windows, SpyExpeditions Development Server is running Rust network protocol 2633 and build 162929. The protocol must match for you to join; Steam will update your game.
How dependable is SpyExpeditions Development Server for staying online?
Right now SpyExpeditions Development Server is offline, with its last appearance 43 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does SpyExpeditions Development Server wipe, and how often?
The record holds too few of SpyExpeditions Development Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 13 hours ago.
Lists and tags
What should you understand from the tags SpyExpeditions Development Server carries?
The game's server browser reads the tags SpyExpeditions Development Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does SpyExpeditions Development Server come up?
You will find SpyExpeditions Development Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does SpyExpeditions Development Server hold among Rust servers?
SpyExpeditions Development Server sits at #13,349 for seven-day player hours, placing it in the top – of ranked servers.
How full is SpyExpeditions Development Server right now?
SpyExpeditions Development Server is offline at the moment; the last sighting was 43 days 2 hours ago.
How to join
What steps get you onto SpyExpeditions Development Server?
You can connect by pressing F1 in Rust and entering client.connect 45.175.114.190:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.