Element card · group Modded · atomic number 15,415, its rank
SpyExpeditions Development Server
Offline 45.175.115.201:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on SpyExpeditions Development Server?
Generated by the game, the map on SpyExpeditions Development Server is procedural.
What settings and rules apply on SpyExpeditions Development Server?
Nothing in the name of SpyExpeditions Development Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
In what location does SpyExpeditions Development Server sit?
No region is published by SpyExpeditions Development Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 45.175.115.201:28015.
What Rust version does SpyExpeditions Development Server currently run?
On Windows, SpyExpeditions Development Server is running Rust network protocol 2633 and build 162929. The protocol must match for you to join; Steam will update your game.
How dependable is SpyExpeditions Development Server for staying online?
Right now SpyExpeditions Development Server is offline, with its last appearance 40 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.
Wipe schedule
What is the wiping pattern on SpyExpeditions Development Server?
SpyExpeditions Development Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 54 days 11 hours ago.
Tags, lists
Which meanings sit behind the tags on SpyExpeditions Development Server?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): Build number: 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list SpyExpeditions Development Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does SpyExpeditions Development Server come up?
You will find SpyExpeditions Development Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does SpyExpeditions Development Server compare with other servers in the rankings?
SpyExpeditions Development Server sits at #15,415 for seven-day player hours, placing it in the top – of ranked servers.
How full is SpyExpeditions Development Server right now?
No live signal from SpyExpeditions Development Server right now, which was last seen 40 days 2 hours ago.
Connection
How can you connect to SpyExpeditions Development Server?
You can connect by pressing F1 in Rust and entering client.connect 45.175.115.201:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.