Element card · group Modded · atomic number 12,813, its rank
TestServer
Offline 45.178.2.232:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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- 3 Re RETRO RUST #1 … 188
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Quick answers
from the figures on this pageServer setup
What map is in play on TestServer?
The map on TestServer is procedural, made by the game.
What settings and rules apply on TestServer?
The name of TestServer carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
In what location does TestServer sit?
Nothing about a region is published by TestServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 45.178.2.232:28015.
On what Rust version does TestServer operate?
On Windows, TestServer is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does TestServer stay online?
Right now TestServer is offline, with its last appearance 5 days 21 hours ago. For the last 7 full days, 3 of 168 hours were online, giving 2% uptime. The first sighting by Rust Data Lab was on 18 October 2026.
Wipes and resets
When does TestServer wipe, and how often?
Too few wipes are on record for TestServer to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 14 hours ago.
Tags, lists
How should you read the tags on TestServer?
These are the tags TestServer makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TestServer come up?
You will find TestServer on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does TestServer hold among Rust servers?
The seven-day player-hours table has TestServer at #12,813, in the top 58% of ranked servers.
How many players does TestServer have at the moment?
The last recorded sighting of TestServer was 5 days 21 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.
How to join
What steps get you onto TestServer?
In Rust, press F1 and enter client.connect 45.178.2.232:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.