Rust Data LabData lab · live
Live readings Servers11,889 Players101,018 Populated3,946 Fresh wipes · 3h400 Sampled every 5 min

Element card · group Modded · atomic number 15,497, its rank

Carbon Dev [PowerfulAdmin]

Offline 45.194.66.49:28505 checked 43d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,497no region published
Last wipe63d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Carbon Dev [PowerfulAdmin]?

The map on Carbon Dev [PowerfulAdmin] is procedural, made by the game.

How is Carbon Dev [PowerfulAdmin] configured, and what rules apply?

No gather rate appears in the name of Carbon Dev [PowerfulAdmin]. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is off: Valve's VAC.

Server facts

What region hosts Carbon Dev [PowerfulAdmin]?

Nothing about a region is published by Carbon Dev [PowerfulAdmin]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 45.194.66.49:28505.

On what Rust version does Carbon Dev [PowerfulAdmin] operate?

On Windows, Carbon Dev [PowerfulAdmin] is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Carbon Dev [PowerfulAdmin] stay up, and how reliable is its uptime?

Carbon Dev [PowerfulAdmin] is not online at the moment; the last sighting was 43 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Carbon Dev [PowerfulAdmin], and at what time?

Carbon Dev [PowerfulAdmin]'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 63 days 3 hours ago.

Where it appears

What should you understand from the tags Carbon Dev [PowerfulAdmin] carries?

These are the tags Carbon Dev [PowerfulAdmin] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Carbon Dev [PowerfulAdmin] appear in?

The Rust Data Lab lists that include Carbon Dev [PowerfulAdmin] are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does Carbon Dev [PowerfulAdmin] hold among Rust servers?

The seven-day player-hours table has Carbon Dev [PowerfulAdmin] at #15,497, in the top – of ranked servers.

How many players does Carbon Dev [PowerfulAdmin] have at the moment?

Carbon Dev [PowerfulAdmin] is offline at the moment; the last sighting was 43 days 3 hours ago.

Connection

How can you connect to Carbon Dev [PowerfulAdmin]?

Open the console with F1 in Rust and type client.connect 45.194.66.49:28505. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.