Rust Data LabData lab · live
Live readings Servers11,686 Players34,855 Populated2,843 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Modded · atomic number 15,986, its rank

FORGE | CORE 2x Trio | LOCAL TEST

Offline 45.228.67.134:28115 checked 22d ago

2x weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,986top 71%
Last wipe24d agoweekly schedule
Next wipe3d 20hMon 2 Nov, 00:01 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Monday 2 November, 00:01 UTC, in 3d 20h. Weekly: 7 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ma Magic Rust #18… 405
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 329 on average 405/ 430
  2. 2 Mi MIRAGE RUST | … 37
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average 37/ 1,000
  3. 3 Ma Magic Rust #14… 39
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 277 on average 39/ 100
  4. 4 Mi MIRAGE RUST | … 66
    MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 273 on average 66/ 1,900
  5. 5 Ро РОССИЯ X2 / ДЛ… 19
    РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 19/ 100
  6. 6 Va VANILLA x2 | G… 2
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 129 on average 2/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on FORGE | CORE 2x Trio | LOCAL TEST?

The map on FORGE | CORE 2x Trio | LOCAL TEST is procedural, made by the game.

How is FORGE | CORE 2x Trio | LOCAL TEST configured, and what rules apply?

According to its name, FORGE | CORE 2x Trio | LOCAL TEST runs 2x gather. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts FORGE | CORE 2x Trio | LOCAL TEST?

Nothing about a region is published by FORGE | CORE 2x Trio | LOCAL TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 45.228.67.134:28115 is the address it uses.

On what Rust version does FORGE | CORE 2x Trio | LOCAL TEST operate?

Rust network protocol 2634 and build 166652 on Linux is what FORGE | CORE 2x Trio | LOCAL TEST uses. The protocol must match for you to join; Steam will update your game.

How reliably does FORGE | CORE 2x Trio | LOCAL TEST stay online?

Right now FORGE | CORE 2x Trio | LOCAL TEST is offline, with its last appearance 22 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.

Wipes and resets

What is the wiping pattern on FORGE | CORE 2x Trio | LOCAL TEST?

An estimate from weekly: 7 days after its last wipe puts the next wipe on FORGE | CORE 2x Trio | LOCAL TEST. The wipe after this one is due on Monday 2 November at 00:01 UTC. 24 days 3 hours ago the current world was made. The tags state that wipes happen weekly.

Lists and tags

What should you understand from the tags FORGE | CORE 2x Trio | LOCAL TEST carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list FORGE | CORE 2x Trio | LOCAL TEST publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does FORGE | CORE 2x Trio | LOCAL TEST appear in?

The Rust Data Lab lists that include FORGE | CORE 2x Trio | LOCAL TEST are: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Player counts

What position does FORGE | CORE 2x Trio | LOCAL TEST hold among Rust servers?

The seven-day player-hours table has FORGE | CORE 2x Trio | LOCAL TEST at #15,986, in the top 71% of ranked servers.

How many players does FORGE | CORE 2x Trio | LOCAL TEST have at the moment?

FORGE | CORE 2x Trio | LOCAL TEST is offline at the moment; the last sighting was 22 days 7 hours ago.

Getting on

What is the way to join FORGE | CORE 2x Trio | LOCAL TEST?

You can connect by pressing F1 in Rust and entering client.connect 45.228.67.134:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build Build number: 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.