Rust Data LabData lab · live
Live readings Servers11,644 Players43,541 Populated3,049 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Modded · atomic number 16,032, its rank

Frontier Rust

Offline 45.231.139.107:28015 checked 34d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#16,032top 71%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 103
    ShockRust | Blue | NoLimit no group limit · 150 on average 103/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 134
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134/ 100
  3. 3 Re RETRO RUST #1 … 151
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 151/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 45
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 45/ 700
  5. 5 Ru RustSpain.com … 5
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 19
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Frontier Rust?

Generated by the game, the map on Frontier Rust is procedural.

How is Frontier Rust configured, and what rules apply?

The name of Frontier Rust carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Frontier Rust?

There is no region on record for Frontier Rust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 45.231.139.107:28015.

What Rust version does Frontier Rust currently run?

On Windows, Frontier Rust is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Frontier Rust stay up, and how reliable is its uptime?

Right now Frontier Rust is offline, with its last appearance 34 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipe schedule

What is the wiping pattern on Frontier Rust?

The record holds too few of Frontier Rust's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 36 days 5 hours ago the current world was made.

Where it appears

What should you understand from the tags Frontier Rust carries?

These are the tags Frontier Rust makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Frontier Rust come up?

These themed Rust Data Lab lists carry Frontier Rust: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Frontier Rust place?

The seven-day player-hours table has Frontier Rust at #16,032, in the top 71% of ranked servers.

What does the current player count on Frontier Rust tell you?

No live signal from Frontier Rust right now, which was last seen 34 days 11 hours ago.

Connection

How can you connect to Frontier Rust?

Open the console with F1 in Rust and type client.connect 45.231.139.107:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players Player slots: 4.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.