Element card · group Vanilla · atomic number 15,349, its rank
NoNameServer
Online 45.61.173.40:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:11 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on NoNameServer?
The map on NoNameServer is procedural at size 1,000 with seed 1234, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has NoNameServer set, and what settings are in force?
The name of NoNameServer carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.
Server details
In what location does NoNameServer sit?
There is no region on record for NoNameServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 45.61.173.40:28015.
On what Rust version does NoNameServer operate?
On Linux, NoNameServer is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
Does NoNameServer stay up, and how reliable is its uptime?
NoNameServer is live as of now. About 18 days 12 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is NoNameServer known for smooth running?
Server fps averaged 236 over the last 48 hours, with 224 as the lowest. The entity count reached 2,997, including buildings, deployables and all other world items. The highest memory usage was 1,443 MB. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
When does NoNameServer wipe, and how often?
The record holds too few of NoNameServer's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 18 days 14 hours ago.
How does NoNameServer look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on NoNameServer?
These are the tags NoNameServer makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp0 (Max players): 0 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does NoNameServer appear in?
These themed Rust Data Lab lists carry NoNameServer: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does NoNameServer hold among Rust servers?
The seven-day player-hours table has NoNameServer at #15,349, in the top 69% of ranked servers.
How many players does NoNameServer have at the moment?
The current count for NoNameServer is 0 players. The seven-day average for this server is 0 players.
Getting on
What is the way to join NoNameServer?
You can connect by pressing F1 in Rust and entering client.connect 45.61.173.40:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.