Rust Data LabData lab · live
Live readings Servers11,617 Players35,650 Populated2,906 Fresh wipes · 3h66 Sampled every 5 min

Element card · group Modded · atomic number 15,519, its rank

TECH.C. Rust Server Season1

Offline 45.77.11.222:28015 checked 15d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,519top 71%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep27 Sep3 Oct8 Oct14 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:06 UTC24d ago 4 – running 0
Sat 26 Sep, 12:04 UTC31d ago 4 halved by day 3 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 82
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Quick answers

from the figures on this page

Settings and map

What map is in play on TECH.C. Rust Server Season1?

Generated by the game, the map on TECH.C. Rust Server Season1 is procedural.

What rules has TECH.C. Rust Server Season1 set, and what settings are in force?

The name of TECH.C. Rust Server Season1 carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is TECH.C. Rust Server Season1 based in?

There is no region on record for TECH.C. Rust Server Season1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 45.77.11.222:28015 is the address it uses.

Which Rust version is TECH.C. Rust Server Season1 on?

Rust network protocol 2634 and build 166652 on Windows is what TECH.C. Rust Server Season1 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is TECH.C. Rust Server Season1 for staying online?

TECH.C. Rust Server Season1 is not online at the moment; the last sighting was 15 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 22 September 2026.

Wipe days

How often does a wipe happen on TECH.C. Rust Server Season1, and at what time?

The record holds too few of TECH.C. Rust Server Season1's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 23 hours ago.

How does TECH.C. Rust Server Season1 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 4 players. The latest wipe's peak fell 6 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Tags, lists

How should you read the tags on TECH.C. Rust Server Season1?

The game's server browser reads the tags TECH.C. Rust Server Season1 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does TECH.C. Rust Server Season1 appear in?

You will find TECH.C. Rust Server Season1 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does TECH.C. Rust Server Season1 compare with other servers in the rankings?

TECH.C. Rust Server Season1 sits at #15,519 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is TECH.C. Rust Server Season1 right now?

TECH.C. Rust Server Season1 is offline at the moment; the last sighting was 15 days 15 hours ago.

How to join

How can you connect to TECH.C. Rust Server Season1?

You can connect by pressing F1 in Rust and entering client.connect 45.77.11.222:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players 20 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.