Element card · group Modded · atomic number 15,960, its rank
PvE test
Offline 45.83.137.9:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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108
ShockRust | Blue | NoLimit 108/ 500
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2
Ми
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128
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128/ 100
- 3 Re RETRO RUST #1 … 114
- 4 Ru 404 RUST 2Х|ДЛ… 93
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5
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RustSpain.com …
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RustSpain.com | EU Main 27/ 200
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6
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404 RUST 2Х|ДЛ…
22
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on PvE test?
The map on PvE test is procedural, made by the game.
What rules has PvE test set, and what settings are in force?
The name of PvE test carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does PvE test sit?
There is no region on record for PvE test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 45.83.137.9:28015.
What Rust version does PvE test currently run?
Rust network protocol 2634 and build 166586 on Windows is what PvE test uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does PvE test stay up, and how reliable is its uptime?
Currently offline, PvE test was last seen 25 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.
Wipe days
When does PvE test wipe, and how often?
The record holds too few of PvE test's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 9 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on PvE test?
The game's server browser reads the tags PvE test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does PvE test appear in?
You will find PvE test on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does PvE test compare with other servers in the rankings?
Player hours over the last week put PvE test at #15,960, inside the top 70% of ranked servers.
What does the current player count on PvE test tell you?
No live signal from PvE test right now, which was last seen 25 days 22 hours ago.
Getting on
What steps get you onto PvE test?
In Rust, press F1 and enter client.connect 45.83.137.9:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.