Element card · group Modded · atomic number 13,787, its rank
nameserver
Offline 45.83.94.174:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on nameserver?
The map on nameserver is procedural, made by the game.
How is nameserver configured, and what rules apply?
No gather rate appears in the name of nameserver. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is nameserver based in?
Nothing about a region is published by nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 45.83.94.174:28015.
What Rust version does nameserver currently run?
Rust network protocol 2633 and build 163207 on Windows is what nameserver uses. The protocol must match for you to join; Steam will update your game.
Does nameserver stay up, and how reliable is its uptime?
Currently offline, nameserver was last seen 42 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.
Wipe schedule
What is the wiping pattern on nameserver?
nameserver's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 52 days 2 hours ago.
Where it appears
Which meanings sit behind the tags on nameserver?
The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does nameserver come up?
You will find nameserver on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does nameserver compare with other servers in the rankings?
Player hours over the last week put nameserver at #13,787, inside the top – of ranked servers.
How full is nameserver right now?
nameserver is offline at the moment; the last sighting was 42 days 5 hours ago.
Getting on
How can you connect to nameserver?
Open the console with F1 in Rust and type client.connect 45.83.94.174:28015. The Launch Rust button on this page does the same job through Steam.