Rust Data LabData lab · live
Live readings Servers11,750 Players60,289 Populated3,494 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Modded · atomic number 12,900, its rank

SoloD

Offline 45.89.90.155:28015 checked 43d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#12,900no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 84
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  4. 4 Ru RustSpain.com … 31
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  5. 5 Ru 404 RUST 2Х|ДЛ… 77
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Quick answers

from the figures on this page

Map and rules

What map is in play on SoloD?

The map on SoloD is procedural, made by the game.

What settings and rules apply on SoloD?

Nothing in the name of SoloD gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is SoloD based in?

No region is published by SoloD. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 45.89.90.155:28015.

Which Rust version is SoloD on?

Rust network protocol 2633 and build 163207 on Windows is what SoloD uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does SoloD stay online?

Currently offline, SoloD was last seen 43 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 14 September 2026.

Wipe schedule

How often does a wipe happen on SoloD, and at what time?

SoloD's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 43 days 15 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on SoloD?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list SoloD publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does SoloD come up?

You will find SoloD on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does SoloD place?

Player hours over the last week put SoloD at #12,900, inside the top – of ranked servers.

What does the current player count on SoloD tell you?

SoloD is offline at the moment; the last sighting was 43 days 10 hours ago.

Connection

What steps get you onto SoloD?

In Rust, press F1 and enter client.connect 45.89.90.155:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build It runs build 163207.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.