Rust Data LabData lab · live
Live readings Servers11,749 Players55,156 Populated3,381 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Modded · atomic number 12,998, its rank

Local Rust Server [No EAC]

Offline 45.90.84.166:28015 checked 44d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#12,998no region published
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 56
    ShockRust | Blue | NoLimit no group limit · 157 on average 56/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 129
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129/ 100
  3. 3 Re RETRO RUST #1 … 54
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 54/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 53
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 53/ 700
  5. 5 Ru RustSpain.com … 16
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 16/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 9
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Local Rust Server [No EAC]?

The map on Local Rust Server [No EAC] is procedural, made by the game.

What rules has Local Rust Server [No EAC] set, and what settings are in force?

No gather rate appears in the name of Local Rust Server [No EAC]. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.

About the server

In what location does Local Rust Server [No EAC] sit?

No region is published by Local Rust Server [No EAC]. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 45.90.84.166:28015.

On what Rust version does Local Rust Server [No EAC] operate?

On Windows, Local Rust Server [No EAC] is running Rust network protocol 2633 and build 163493. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Local Rust Server [No EAC] stay up, and how reliable is its uptime?

Currently offline, Local Rust Server [No EAC] was last seen 44 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on Local Rust Server [No EAC]?

Local Rust Server [No EAC]'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 48 days 20 hours ago the current world was made.

Where it appears

How should you read the tags on Local Rust Server [No EAC]?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): The game build is 163493; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Local Rust Server [No EAC] publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local Rust Server [No EAC] come up?

These themed Rust Data Lab lists carry Local Rust Server [No EAC]: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Local Rust Server [No EAC] place?

The seven-day player-hours table has Local Rust Server [No EAC] at #12,998, in the top – of ranked servers.

How many players does Local Rust Server [No EAC] have at the moment?

No live signal from Local Rust Server [No EAC] right now, which was last seen 44 days 22 hours ago.

Connection

What is the way to join Local Rust Server [No EAC]?

You can connect by pressing F1 in Rust and entering client.connect 45.90.84.166:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163493
Build The game build is 163493.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.