Rust Data LabData lab · live
Live readings Servers11,791 Players67,584 Populated3,634 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 15,339, its rank

Ondrya Rust | Demo

Online 45.94.81.178:25567 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123403:0011:0019:0003:0011:0020:00Wiped Tue 27 Oct, 03:32 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040003:0011:0019:0003:0011:0020:00Wiped Tue 27 Oct, 03:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 101
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  4. 4 Ru 404 RUST 2Х|ДЛ… 87
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  5. 5 Ru RustSpain.com … 29
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Quick answers

from the figures on this page

Server setup

What map is in play on Ondrya Rust | Demo?

A procedural map of size 3,000 with seed 1 runs on Ondrya Rust | Demo, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Ondrya Rust | Demo configured, and what rules apply?

No gather rate appears in the name of Ondrya Rust | Demo. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts Ondrya Rust | Demo?

Nothing about a region is published by Ondrya Rust | Demo. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 45.94.81.178:25567.

What Rust version does Ondrya Rust | Demo currently run?

Rust network protocol 2635 and build 168909 on Linux is what Ondrya Rust | Demo uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Ondrya Rust | Demo stay online?

At the moment, Ondrya Rust | Demo is online. According to the uptime it reports, the last restart was about 40 hours ago. The first sighting by Rust Data Lab was on 27 October 2026.

Does Ondrya Rust | Demo hold a steady performance?

In the last 48 hours, it averaged 255 server fps, with a low of 245. The maximum entity count was 47,823, covering buildings, deployables and all else in the world. The highest memory usage was 2,303 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Ondrya Rust | Demo wipe, and how often?

The record holds too few of Ondrya Rust | Demo's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 42 hours ago the current world was made.

Lists and tags

What should you understand from the tags Ondrya Rust | Demo carries?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Ondrya Rust | Demo publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Ondrya Rust | Demo appear in?

These themed Rust Data Lab lists carry Ondrya Rust | Demo: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How does Ondrya Rust | Demo compare with other servers in the rankings?

Player hours over the last week put Ondrya Rust | Demo at #15,339, inside the top 69% of ranked servers.

How many players does Ondrya Rust | Demo have at the moment?

Ondrya Rust | Demo currently shows 0 players across 50 slots. The seven-day average for this server is 0 players.

Getting on

How can you connect to Ondrya Rust | Demo?

In Rust, press F1 and enter client.connect 45.94.81.178:25567. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.