Element card · group Modded · atomic number 15,843, its rank
TestServer
Offline 46.1.62.162:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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- 3 Re RETRO RUST #1 … 109
- 4 Ru 404 RUST 2Х|ДЛ… 44
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5
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RustSpain.com …
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6
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 20/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on TestServer?
The map on TestServer is procedural, made by the game.
What settings and rules apply on TestServer?
No gather rate appears in the name of TestServer. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
Which location is TestServer based in?
Nothing about a region is published by TestServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. 46.1.62.162:28015 is the address it uses.
On what Rust version does TestServer operate?
Rust network protocol 2634 and build 167231 on Windows is what TestServer uses. The protocol must match for you to join; Steam will update your game.
How reliably does TestServer stay online?
TestServer is not online at the moment; the last sighting was 19 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.
Wipe schedule
How often does a wipe happen on TestServer, and at what time?
Too few wipes are on record for TestServer to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 14 hours ago.
Where it appears
Which meanings sit behind the tags on TestServer?
gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list TestServer publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TestServer come up?
The Rust Data Lab lists that include TestServer are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does TestServer compare with other servers in the rankings?
TestServer sits at #15,843 for seven-day player hours, placing it in the top 72% of ranked servers.
How full is TestServer right now?
The last recorded sighting of TestServer was 19 days 13 hours ago, and it is offline now.
Connection
How can you connect to TestServer?
You can connect by pressing F1 in Rust and entering client.connect 46.1.62.162:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.