Element card · group Modded · atomic number 13,957, its rank
myserver
Offline 46.109.156.29:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on myserver?
A procedural map runs on myserver, generated by the game.
What rules has myserver set, and what settings are in force?
Nothing in the name of myserver gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does myserver sit?
There is no region on record for myserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 46.109.156.29:28015.
On what Rust version does myserver operate?
On Windows, myserver is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
Does myserver stay up, and how reliable is its uptime?
Right now myserver is offline, with its last appearance 5 days 19 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. It first appeared to Rust Data Lab on 22 October 2026.
Wipes and resets
When does myserver wipe, and how often?
The record holds too few of myserver's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 19 hours ago.
Where it appears
Which meanings sit behind the tags on myserver?
The game's server browser reads the tags myserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does myserver come up?
The Rust Data Lab lists that include myserver are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does myserver place?
The seven-day player-hours table has myserver at #13,957, in the top 63% of ranked servers.
What does the current player count on myserver tell you?
The last recorded sighting of myserver was 5 days 19 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.
How to join
What steps get you onto myserver?
Open the console with F1 in Rust and type client.connect 46.109.156.29:28015. The Launch Rust button on this page does the same job through Steam.