Rust Data LabData lab · live
Live readings Servers11,630 Players38,873 Populated2,981 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Modded · atomic number 9,505, its rank

Flow's Rust Server

Offline 46.110.96.109:28015 checked 2d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#9,505top 43%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep23 Oct26 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:49 UTC4d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 108
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  4. 4 Ru 404 RUST 2Х|ДЛ… 44
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  6. 6 Ru 404 RUST 2Х|ДЛ… 17
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Quick answers

from the figures on this page

Map and rules

What map is in play on Flow's Rust Server?

Generated by the game, the map on Flow's Rust Server is procedural.

What rules has Flow's Rust Server set, and what settings are in force?

No gather rate appears in the name of Flow's Rust Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Flow's Rust Server?

Nothing about a region is published by Flow's Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 46.110.96.109:28015.

On what Rust version does Flow's Rust Server operate?

On Windows, Flow's Rust Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Flow's Rust Server stay online?

Currently offline, Flow's Rust Server was last seen 2 days 10 hours ago. It was online for 6 of 168 hours in the last 7 full days, which is 4% uptime. The first sighting by Rust Data Lab was on 16 September 2026.

Wipe days

When does Flow's Rust Server wipe, and how often?

Too few wipes are on record for Flow's Rust Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 4 days 14 hours ago the current world was made.

On Flow's Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in.

Lists and tags

What should you understand from the tags Flow's Rust Server carries?

These are the tags Flow's Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Flow's Rust Server come up?

These themed Rust Data Lab lists carry Flow's Rust Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

How does Flow's Rust Server compare with other servers in the rankings?

Flow's Rust Server sits at #9,505 for seven-day player hours, placing it in the top 43% of ranked servers.

How many players does Flow's Rust Server have at the moment?

No live signal from Flow's Rust Server right now, which was last seen 2 days 10 hours ago. The week's figures average 1 players and top out at 1.

Connection

What is the way to join Flow's Rust Server?

In Rust, press F1 and enter client.connect 46.110.96.109:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.