Rust Data LabData lab · live
Live readings Servers11,710 Players67,217 Populated3,578 Fresh wipes · 3h108 Sampled every 5 min

Element card · group Modded · atomic number 15,920, its rank

nameserver

Offline 46.114.196.62:28015 checked 30d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,920top 67%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 172
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  2. 2 Ми МИНИ-КАРТА 2Х … 131
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 131/ 100
  3. 3 Re RETRO RUST #1 … 179
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 179/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 134
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 134/ 700
  5. 5 Ru RustSpain.com … 14
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 14/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 53
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 53/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on nameserver?

A procedural map runs on nameserver, generated by the game.

What settings and rules apply on nameserver?

No gather rate appears in the name of nameserver. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does nameserver sit?

There is no region on record for nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 46.114.196.62:28015.

What Rust version does nameserver currently run?

On Windows, nameserver is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How reliably does nameserver stay online?

Right now nameserver is offline, with its last appearance 30 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Wipe schedule

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 30 days 19 hours ago.

Where it appears

How should you read the tags on nameserver?

gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list nameserver publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does nameserver appear in?

The Rust Data Lab lists that include nameserver are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does nameserver place?

Player hours over the last week put nameserver at #15,920, inside the top 67% of ranked servers.

How full is nameserver right now?

No live signal from nameserver right now, which was last seen 30 days 17 hours ago.

Getting on

What steps get you onto nameserver?

You can connect by pressing F1 in Rust and entering client.connect 46.114.196.62:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players Player slots: 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.