Element card · group Modded · atomic number 13,772, its rank
Damian PvE Server
Offline 46.114.43.234:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What rules has Damian PvE Server set, and what settings are in force?
No gather rate appears in the name of Damian PvE Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server facts
Which location is Damian PvE Server based in?
There is no region on record for Damian PvE Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 46.114.43.234:28015.
What Rust version does Damian PvE Server currently run?
Rust network protocol 2634 and build 166652 on Windows is what Damian PvE Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Damian PvE Server stay up, and how reliable is its uptime?
Currently offline, Damian PvE Server was last seen 23 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 5 October 2026.
Wipe schedule
What is the wiping pattern on Damian PvE Server?
Damian PvE Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 32 days 14 hours ago the current world was made.
Where it appears
What should you understand from the tags Damian PvE Server carries?
These are the tags Damian PvE Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Damian PvE Server appear in?
The Rust Data Lab lists that include Damian PvE Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Damian PvE Server place?
The seven-day player-hours table has Damian PvE Server at #13,772, in the top 61% of ranked servers.
How many players does Damian PvE Server have at the moment?
The last recorded sighting of Damian PvE Server was 23 days 13 hours ago, and it is offline now.
Getting on
How can you connect to Damian PvE Server?
Open the console with F1 in Rust and type client.connect 46.114.43.234:28015. The Launch Rust button on this page does the same job through Steam.