Rust Data LabData lab · live
Live readings Servers11,635 Players46,883 Populated3,179 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Modded · atomic number 14,388, its rank

TESTMEGARU1

Offline 46.138.162.88:28015 checked 15d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 490 0% full Room to join
7-day average0peak –
Rank · atomic number#14,388top 66%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:34 UTC15d ago 1 – running 0
Tue 6 Oct, 19:41 UTC21d ago 1 – 5.7 days 0
Mon 5 Oct, 19:48 UTC22d ago 1 – 1 days 1
Mon 5 Oct, 13:33 UTC22d ago 1 – 0.3 days 1
Fri 2 Oct, 18:53 UTC25d ago 1 – 2.8 days 1
Thu 1 Oct, 15:39 UTC26d ago 1 – 1.1 days 0
Wed 30 Sep, 23:05 UTC27d ago 1 – 0.7 days 1
Tue 29 Sep, 20:55 UTC28d ago 1 – 1.1 days 1
Tue 29 Sep, 14:00 UTC28d ago 1 – 0.3 days 1
Mon 28 Sep, 12:02 UTC29d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Aq AQRUX RUST BUI… 18
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Quick answers

from the figures on this page

Server setup

How is TESTMEGARU1 configured, and what rules apply?

The name of TESTMEGARU1 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as build & creative, no gathering: sandbox building. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts TESTMEGARU1?

No region is published by TESTMEGARU1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 46.138.162.88:28015 is the address it uses.

What Rust version does TESTMEGARU1 currently run?

On Windows, TESTMEGARU1 is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

Does TESTMEGARU1 stay up, and how reliable is its uptime?

Right now TESTMEGARU1 is offline, with its last appearance 15 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on TESTMEGARU1?

No next wipe can be predicted on TESTMEGARU1: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 19 hours ago.

How does TESTMEGARU1 look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on TESTMEGARU1?

gmvanilla (Game mode): The mode is vanilla survival; mp490 (Max players): Player slots: 490; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^k (Build server): Practise base design and construction; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list TESTMEGARU1 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does TESTMEGARU1 appear in?

You will find TESTMEGARU1 on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does TESTMEGARU1 compare with other servers in the rankings?

TESTMEGARU1 sits at #14,388 for seven-day player hours, placing it in the top 66% of ranked servers.

What does the current player count on TESTMEGARU1 tell you?

TESTMEGARU1 is offline at the moment; the last sighting was 15 days 18 hours ago.

How to join

What is the way to join TESTMEGARU1?

Open the console with F1 in Rust and type client.connect 46.138.162.88:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp490,ptrak,$r?,v2634,^c,^k,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp490
Max players Player slots: 490.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Gameplay

^c
Creative Build freely in a sandbox, with no gathering needed.
^k
Build server Practise base design and construction.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.