Rust Data LabData lab · live
Live readings Servers11,698 Players65,296 Populated3,536 Fresh wipes · 3h116 Sampled every 5 min

Element card · group Modded · atomic number 9,796, its rank

TESTMEGARU1

Offline 46.138.170.82:28015 checked 15h ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 460 0% full Room to join
7-day average1peak 1
Rank · atomic number#9,796top 44%
Last wipe15h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75119:0020:00Wiped Tue 27 Oct, 19:52 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:52 UTC15h ago – – running 0
Sun 25 Oct, 22:07 UTC2d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 120
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  2. 2 Bu [NA] Builders … 48
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 48/ 999
  3. 3 Ru [AU] Rusticate… 86
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  4. 4 At Atlas // CSL -… 68
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average 68/ 100
  5. 5 Aq AQRUX RUST BUI… 52
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 52/ 100
  6. 6 Ko KoalaKopters -… 23

Quick answers

from the figures on this page

Settings and map

What rules has TESTMEGARU1 set, and what settings are in force?

The name of TESTMEGARU1 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as build & creative, building sandbox, gathering off. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts TESTMEGARU1?

There is no region on record for TESTMEGARU1. Rust Data Lab shows a server's stated location, not a verified position of the machine. 46.138.170.82:28015 is the address it uses.

On what Rust version does TESTMEGARU1 operate?

On Windows, TESTMEGARU1 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is TESTMEGARU1 for staying online?

Currently offline, TESTMEGARU1 was last seen 15 hours ago. It was online for 4 of 144 hours in the last 6 full days, which is 3% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does TESTMEGARU1 wipe, and how often?

Too few wipes are on record for TESTMEGARU1 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 15 hours ago the current world was made.

On TESTMEGARU1, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on TESTMEGARU1?

These are the tags TESTMEGARU1 makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp460 (Max players): Player slots: 460; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^k (Build server): Practise base design and construction; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does TESTMEGARU1 come up?

You will find TESTMEGARU1 on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

What position does TESTMEGARU1 hold among Rust servers?

The seven-day player-hours table has TESTMEGARU1 at #9,796, in the top 44% of ranked servers.

How full is TESTMEGARU1 right now?

No live signal from TESTMEGARU1 right now, which was last seen 15 hours ago. A seven-day sample gives 1 players on average and 1 at the top. Over 48 hours, the highest average fell at 20:00 UTC, at 1 players.

Connection

What is the way to join TESTMEGARU1?

You can connect by pressing F1 in Rust and entering client.connect 46.138.170.82:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp460,ptrak,$r?,v2635,^c,^k,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp460
Max players Player slots: 460.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^c
Creative Build freely in a sandbox, with no gathering needed.
^k
Build server Practise base design and construction.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.