Element card · group Modded · atomic number 14,878, its rank
My Server Name
Offline 46.138.89.160:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 06:10 UTC17d ago | 2 | – | running | 2 |
| Sun 4 Oct, 08:24 UTC23d ago | 2 | – | 5.9 days | 0 |
| Wed 30 Sep, 14:09 UTC27d ago | 2 | held half | 3.8 days | 2 |
| Mon 28 Sep, 12:02 UTC29d ago | 2 | held half | 2.1 days | 0 |
| Thu 24 Sep, 12:26 UTC33d ago | 2 | held half | 4 days | 1 |
| Thu 24 Sep, 04:32 UTC34d ago | 2 | – | 0.3 days | 0 |
| Wed 23 Sep, 18:23 UTC34d ago | 2 | – | 0.4 days | 0 |
| Wed 23 Sep, 03:46 UTC35d ago | 2 | – | 0.6 days | 0 |
| Sat 19 Sep, 10:13 UTC38d ago | 2 | held half | 3.7 days | 1 |
| Thu 17 Sep, 10:00 UTC40d ago | 2 | held half | 2 days | 0 |
| Tue 15 Sep, 10:42 UTC42d ago | 2 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on My Server Name?
Generated by the game, the map on My Server Name is procedural.
What settings and rules apply on My Server Name?
No gather rate appears in the name of My Server Name. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server details
Which location is My Server Name based in?
Nothing about a region is published by My Server Name. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 46.138.89.160:28015 is the address it uses.
What Rust version does My Server Name currently run?
On Windows, My Server Name is running Rust network protocol 2635 and build 167568. Your game needs to match the protocol to join, and Steam updates it automatically.
Does My Server Name stay up, and how reliable is its uptime?
My Server Name is not online at the moment; the last sighting was 15 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
How often does a wipe happen on My Server Name, and at what time?
There is no next wipe to predict for My Server Name, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 22 hours ago.
How does My Server Name look on the day of a wipe?
At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Where it appears
How should you read the tags on My Server Name?
These are the tags My Server Name makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167568 (Build): The game build is 167568; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does My Server Name appear in?
These themed Rust Data Lab lists carry My Server Name: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How does My Server Name compare with other servers in the rankings?
My Server Name sits at #14,878 for seven-day player hours, placing it in the top 68% of ranked servers.
What does the current player count on My Server Name tell you?
My Server Name is offline at the moment; the last sighting was 15 days 22 hours ago.
How to join
How can you connect to My Server Name?
Open the console with F1 in Rust and type client.connect 46.138.89.160:28015. The Launch Rust button on this page does the same job through Steam.