Rust Data LabData lab · live
Live readings Servers11,858 Players85,113 Populated3,958 Fresh wipes · 3h167 Sampled every 5 min

Element card · group Modded · atomic number 11,695, its rank

My Untitled Rust Server

Offline 46.147.112.214:28015 checked 33d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#11,695top 53%
Last wipe35d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 16:23 UTC35d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on My Untitled Rust Server?

The map on My Untitled Rust Server is procedural, made by the game.

How is My Untitled Rust Server configured, and what rules apply?

No gather rate appears in the name of My Untitled Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does My Untitled Rust Server sit?

No region is published by My Untitled Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 46.147.112.214:28015.

Which Rust version is My Untitled Rust Server on?

Rust network protocol 2633 and build 165217 on Windows is what My Untitled Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Untitled Rust Server stay up, and how reliable is its uptime?

Currently offline, My Untitled Rust Server was last seen 33 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 22 September 2026.

Wipe days

How often does a wipe happen on My Untitled Rust Server, and at what time?

The record holds too few of My Untitled Rust Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 35 days 4 hours ago the current world was made.

On My Untitled Rust Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. 1 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags My Untitled Rust Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list My Untitled Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Untitled Rust Server appear in?

The Rust Data Lab lists that include My Untitled Rust Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does My Untitled Rust Server compare with other servers in the rankings?

The seven-day player-hours table has My Untitled Rust Server at #11,695, in the top 53% of ranked servers.

How many players does My Untitled Rust Server have at the moment?

My Untitled Rust Server is offline at the moment; the last sighting was 33 days 11 hours ago.

How to join

How can you connect to My Untitled Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 46.147.112.214:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players 500 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.