Rust Data LabData lab · live
Live readings Servers11,631 Players45,053 Populated3,098 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Modded · atomic number 8,396, its rank

ServerName

Offline 46.158.136.149:28015 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 5 40% full Room to join
7-day average2peak 2
Rank · atomic number#8,396top 38%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 143
    ShockRust | Blue | NoLimit no group limit · 156 on average 143/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 164
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 164/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 75
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 75/ 700
  5. 5 Ru RustSpain.com … 1
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 1/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 36
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 36/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on ServerName?

The map on ServerName is procedural, made by the game.

How is ServerName configured, and what rules apply?

No gather rate appears in the name of ServerName. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is ServerName based in?

No region is published by ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 46.158.136.149:28015.

Which Rust version is ServerName on?

On Windows, ServerName is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does ServerName stay online?

ServerName is not online at the moment; the last sighting was 2 days 13 hours ago. It was online for 3 of 96 hours in the last 4 full days, which is 3% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on ServerName?

ServerName's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 20 hours ago.

Tags, lists

What should you understand from the tags ServerName carries?

These are the tags ServerName makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does ServerName appear in?

You will find ServerName on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does ServerName compare with other servers in the rankings?

ServerName sits at #8,396 for seven-day player hours, placing it in the top 38% of ranked servers.

What does the current player count on ServerName tell you?

ServerName is offline at the moment; the last sighting was 2 days 13 hours ago. The week's figures average 2 players and top out at 2.

Connection

What is the way to join ServerName?

In Rust, press F1 and enter client.connect 46.158.136.149:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.