Rust Data LabData lab · live
Live readings Servers11,721 Players56,361 Populated3,397 Fresh wipes · 3h136 Sampled every 5 min

Element card · group Modded · atomic number 11,473, its rank

ServerName

Offline 46.158.254.18:28015 checked 9d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 5 40% full Room to join
7-day average0peak –
Rank · atomic number#11,473top 52%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 47
    ShockRust | Blue | NoLimit no group limit · 163 on average 47/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 62
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 62/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 58
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 58/ 700
  5. 5 Ru RustSpain.com … 15
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 15/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 17
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 17/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on ServerName?

Generated by the game, the map on ServerName is procedural.

What rules has ServerName set, and what settings are in force?

No gather rate appears in the name of ServerName. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is ServerName based in?

There is no region on record for ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. 46.158.254.18:28015 is the address it uses.

Which Rust version is ServerName on?

On Windows, ServerName is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does ServerName stay online?

Right now ServerName is offline, with its last appearance 9 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 October 2026.

Wipe schedule

When does ServerName wipe, and how often?

The record holds too few of ServerName's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 12 hours ago.

Where it appears

How should you read the tags on ServerName?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list ServerName publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does ServerName appear in?

You will find ServerName on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does ServerName compare with other servers in the rankings?

ServerName sits at #11,473 for seven-day player hours, placing it in the top 52% of ranked servers.

What does the current player count on ServerName tell you?

No live signal from ServerName right now, which was last seen 9 days 2 hours ago.

Getting on

What steps get you onto ServerName?

You can connect by pressing F1 in Rust and entering client.connect 46.158.254.18:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players Player slots: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.