Element card · group Modded · atomic number 10,431, its rank
PVE 1 TEST
Offline 46.173.129.3:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 10:53 UTC1d ago | – | – | running | 0 |
| Thu 22 Oct, 15:45 UTC6d ago | 1 | halved by day 2 | 4.8 days | 0 |
| Wed 14 Oct, 18:22 UTC14d ago | 1 | held half | 7.9 days | 0 |
| Tue 13 Oct, 23:06 UTC15d ago | 1 | – | 0.8 days | 0 |
| Mon 12 Oct, 16:33 UTC16d ago | 1 | – | 1.3 days | 0 |
| Fri 2 Oct, 12:21 UTC26d ago | 1 | held half | 10.2 days | 0 |
| Thu 1 Oct, 18:35 UTC FW27d ago | 1 | – | 0.7 days | 0 |
| Thu 1 Oct, 11:45 UTC27d ago | 1 | – | 0.3 days | 0 |
| Wed 30 Sep, 18:58 UTC28d ago | 1 | – | 0.7 days | 1 |
| Mon 28 Sep, 23:25 UTC30d ago | 1 | – | 1.8 days | 1 |
| Mon 28 Sep, 14:47 UTC30d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on PVE 1 TEST?
Generated by the game, the map on PVE 1 TEST is procedural.
What settings and rules apply on PVE 1 TEST?
Nothing in the name of PVE 1 TEST gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is PVE 1 TEST based in?
Nothing about a region is published by PVE 1 TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 46.173.129.3:28015.
Which Rust version is PVE 1 TEST on?
Rust network protocol 2635 and build 168909 on Windows is what PVE 1 TEST uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is PVE 1 TEST for staying online?
Currently offline, PVE 1 TEST was last seen 35 hours ago. It was online for 36 of 168 hours in the last 7 full days, which is 21% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
What is the wiping pattern on PVE 1 TEST?
No next wipe can be predicted on PVE 1 TEST: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 36 hours ago.
On PVE 1 TEST, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 2.
Tags, lists
How should you read the tags on PVE 1 TEST?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; modded (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list PVE 1 TEST publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does PVE 1 TEST appear in?
The Rust Data Lab lists that include PVE 1 TEST are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does PVE 1 TEST hold among Rust servers?
PVE 1 TEST sits at #10,431 for seven-day player hours, placing it in the top 47% of ranked servers.
How full is PVE 1 TEST right now?
The last recorded sighting of PVE 1 TEST was 35 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.
Getting on
How can you connect to PVE 1 TEST?
In Rust, press F1 and enter client.connect 46.173.129.3:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.