Rust Data LabData lab · live
Live readings Servers11,666 Players52,161 Populated3,273 Fresh wipes · 3h85 Sampled every 5 min

Element card · group Modded · atomic number 16,866, its rank

deVashe House of Pain

Offline 46.174.48.230:28015 checked 28d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,866top 71%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 13:35 UTC28d ago 0 – running 0
Fri 25 Sep, 15:03 UTC32d ago 1 halved by day 1 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on deVashe House of Pain?

The map on deVashe House of Pain is procedural at size 3,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on deVashe House of Pain?

Nothing in the name of deVashe House of Pain gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is deVashe House of Pain based in?

There is no region on record for deVashe House of Pain. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 46.174.48.230:28015 is the address it uses.

On what Rust version does deVashe House of Pain operate?

Rust network protocol 2633 and build 165217 on Linux is what deVashe House of Pain uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is deVashe House of Pain for staying online?

Currently offline, deVashe House of Pain was last seen 28 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on deVashe House of Pain, and at what time?

Too few wipes are on record for deVashe House of Pain to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 19 hours ago.

What does a typical wipe day on deVashe House of Pain involve?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Where it appears

How should you read the tags on deVashe House of Pain?

These are the tags deVashe House of Pain makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does deVashe House of Pain appear in?

The Rust Data Lab lists that include deVashe House of Pain are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does deVashe House of Pain compare with other servers in the rankings?

Player hours over the last week put deVashe House of Pain at #16,866, inside the top 71% of ranked servers.

How many players does deVashe House of Pain have at the moment?

The last recorded sighting of deVashe House of Pain was 28 days 19 hours ago, and it is offline now.

How to join

What steps get you onto deVashe House of Pain?

Open the console with F1 in Rust and type client.connect 46.174.48.230:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.