Rust Data LabData lab · live
Live readings Servers11,890 Players93,731 Populated4,066 Fresh wipes · 3h170 Sampled every 5 min

Element card · group Modded · atomic number 965, its rank

SAKURA RUST MAIN 2X

Online EU 46.174.48.41:28015 checked 10m ago

2x weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 2/ 210 1% full Room to join
7-day average22peak 99
Rank · atomic number#965top 4% · #413 in EU
Last wipe4d agoweekly schedule
Next wipe3d 21hSat 31 Oct, 17:00 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct

Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 17:00 UTC, in 3d 21h. Its weekly schedule tag · low confidence

wipe-day peak99players, last three wipes

Coming wipes

  1. 3d 21hSat 31 Oct, 17:00 UTC
  2. 8d 23hThu 5 Nov, 19:00 UTCFW
  3. 10d 21hSat 7 Nov, 17:00 UTC
  4. 17d 21hSat 14 Nov, 17:00 UTC
  5. 24d 21hSat 21 Nov, 17:00 UTC
  6. 31d 21hSat 28 Nov, 17:00 UTC
  7. 36d 23hThu 3 Dec, 19:00 UTCFW
  8. 38d 21hSat 5 Dec, 17:00 UTC

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 99, 3 hours in, with 1 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:00 UTC3d ago 99+1 queue – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ma Magic Rust #18… 38
    Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 322 on average 38/ 100
  2. 2 Mi MIRAGE RUST | … 457
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 289 on average 457/ 1,000
  3. 3 Mi MIRAGE RUST | … 88
    MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10 EU · groups of 300+ · 2x · weekly · 265 on average 88/ 500
  4. 4 Ma Magic Rust #14… 307
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 259 on average 307/ 370
  5. 5 Ро РОССИЯ / КЛАСС… 143
    РОССИЯ / КЛАССИКА X2 / THIS IS RUST! (23.10) EU · groups of 12+ · 2x · weekly · 215 on average 143/ 200
  6. 6 Va VANILLA x2 | G… 57
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 126 on average 57/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on SAKURA RUST MAIN 2X?

Custom map on SAKURA RUST MAIN 2X, size 3,500: the map file is published, so this page offers it for download.

How is SAKURA RUST MAIN 2X configured, and what rules apply?

The name says it: gather runs at 2x on SAKURA RUST MAIN 2X. Group size is capped at 99 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts SAKURA RUST MAIN 2X?

SAKURA RUST MAIN 2X gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 46.174.48.41:28015.

Which Rust version is SAKURA RUST MAIN 2X on?

Rust network protocol 2635 and build 168909 on Linux is what SAKURA RUST MAIN 2X uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is SAKURA RUST MAIN 2X for staying online?

SAKURA RUST MAIN 2X is live as of now. The uptime it reports suggests it restarted roughly 2 days 23 hours ago. It was online for 48 of 48 hours in the last 2 full days, which is 100% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.

Is SAKURA RUST MAIN 2X known for smooth running?

The last 48 hours show an average of 35 server fps and a minimum of 35. The entity count reached 158,276, including buildings, deployables and all other world items. Up to 5,806 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on SAKURA RUST MAIN 2X?

Its tag guides the prediction, since SAKURA RUST MAIN 2X's record holds too few wipes to confirm a schedule. Due next on Saturday 31 October at 17:00 UTC is its wipe. Counting back, the current world began 4 days 6 hours ago. Weekly wipes are what its tags advertise.

On SAKURA RUST MAIN 2X, what happens when wipe day arrives?

Recent wipes on average reached 99 players at their busiest. A peak 3 hours after the latest wipe, plus 1 more in the queue.

Tags, lists

What should you understand from the tags SAKURA RUST MAIN 2X carries?

The game's server browser reads the tags SAKURA RUST MAIN 2X publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp210 (Max players): 210 is the slot count; ts99 (Group limit): Teams cap at 99 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): Europe is where the browser lists this server; rustmaps (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does SAKURA RUST MAIN 2X come up?

The Rust Data Lab lists that include SAKURA RUST MAIN 2X are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.

Player numbers

How does SAKURA RUST MAIN 2X compare with other servers in the rankings?

Player hours for the past seven days give SAKURA RUST MAIN 2X #965, #413 in Europe, and a place in the top 4% of ranked servers.

How full is SAKURA RUST MAIN 2X right now?

Of 210 slots, 2 are taken on SAKURA RUST MAIN 2X right now. Averaged over the past week: 22 players, peaking at 99. Over 48 hours, the highest average fell at 20:00 UTC, at 42 players.

Connection

How can you connect to SAKURA RUST MAIN 2X?

You can connect by pressing F1 in Rust and entering client.connect 46.174.48.41:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://sakurarust.gamestores.app.

Server tags

what each one means

Published as mp210,ptrak,$r?,v2635,^w,EU,gmvanilla,cs168909,ts99,^o^z,rustmaps

Game

gmvanilla
Game mode Survival, vanilla style.
mp210
Max players 210 is the slot count.
ts99
Group limit Teams cap at 99 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly A wipe comes every week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Other

rustmaps
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.