Rust Data LabData lab · live
Live readings Servers11,668 Players48,663 Populated3,138 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Vanilla · atomic number 1,092, its rank

B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear

Online EU 46.174.50.213:20000 checked 12m ago

2x weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 17/ 200 8% full Room to join
7-day average8peak 32
Rank · atomic number#1,092top 5% · #455 in EU
Last wipe1d agoweekly schedule
Next wipe5d 23hWed 4 Nov, 08:55 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
01020304010:0019:0004:0012:0022:0007:00Wiped Wed 28 Oct, 08:55 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040010:0019:0004:0012:0022:0007:00Wiped Wed 28 Oct, 08:55 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, top 16% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Wednesday 4 November, 08:55 UTC, in 5d 23h. Every Wednesday at 08:55 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak14players, last three wipes
crowd held75%else halves by day 5

Coming wipes

  1. 5d 23hWed 4 Nov, 08:55 UTC
  2. 7d 9hThu 5 Nov, 19:00 UTCFW
  3. 12d 23hWed 11 Nov, 08:55 UTC
  4. 19d 23hWed 18 Nov, 08:55 UTC
  5. 26d 23hWed 25 Nov, 08:55 UTC
  6. 33d 23hWed 2 Dec, 08:55 UTC
  7. 35d 9hThu 3 Dec, 19:00 UTCFW
  8. 40d 23hWed 9 Dec, 08:55 UTC

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 33 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:55 UTC1d ago – – running 10
Wed 21 Oct, 08:55 UTC8d ago 19 held half 7 days 2
Wed 14 Oct, 08:55 UTC15d ago 13 held half 7 days 0
Wed 7 Oct, 08:55 UTC22d ago 9 halved by day 5 7 days 2
Thu 1 Oct, 18:33 UTC FW27d ago 5 held half 5.6 days 3
Wed 30 Sep, 08:55 UTC29d ago 6 – 1.4 days 0
Wed 23 Sep, 08:55 UTC36d ago 6 halved by day 5 7 days 1
Wed 16 Sep, 08:55 UTC43d ago 6 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ma Magic Rust #18… 924
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 332 on average 924/ 970
  2. 2 Mi MIRAGE RUST | … 134
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average 134/ 1,000
  3. 3 Ma Magic Rust #14… 205
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 278 on average 205/ 240
  4. 4 Mi MIRAGE RUST | … 252
    MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 275 on average 252/ 1,900
  5. 5 Ро РОССИЯ X2 / ДЛ… 55
    РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 55/ 100
  6. 6 Va VANILLA x2 | G… 25
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 130 on average 25/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear?

The map on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear is procedural at size 3,500 with seed 2003988103, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear configured, and what rules apply?

B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear carries a 2x gather rate, as its name states. Groups top out at 16 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

Server details

What region hosts B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear?

B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 46.174.50.213:20000.

What Rust version does B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear currently run?

On Windows, B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear stay up, and how reliable is its uptime?

At the moment, B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear is online. The uptime it reports suggests it restarted roughly 22 hours ago. It was online for 166 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear hold a steady performance?

Server fps averaged 227 over the last 48 hours, with 100 as the lowest. Buildings, deployables and everything else in the world added up to as many as 79,525 entities. The highest memory usage was 3,529 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear, and at what time?

The wipe rhythm for B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear is every Wednesday at 08:55 UTC. Due next on Wednesday 4 November at 08:55 UTC is its wipe. 24 hours ago the current world was made. Its tags carry a weekly wipe schedule.

What does a typical wipe day on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear involve?

At their busiest, recent wipes averaged 14 players. 33 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 75% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Where it appears

How should you read the tags on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear?

These are the tags B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): Player slots: 200; ts16 (Group limit): The team limit is 16; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear come up?

The Rust Data Lab lists that include B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear are: 2x gather rate servers, Rust tutorial servers: the live sample, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 10.

Who operates B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear?

Sharing its bearz.ru hostname with 7 other servers we track, B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear is most likely run by the same operator as those.

Player numbers

What position does B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear hold among Rust servers?

B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear is #1,092 on seven-day player hours, #455 in Europe, and in the top 5% of all ranked servers.

What does the current player count on B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear tell you?

At the moment B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear has 17 of its 200 slots filled. The week's figures average 8 players and top out at 32. Peak time in the past 48 hours: 13:00 UTC, when the average was 28 players.

Getting on

How can you connect to B8 CLASSIC [X2 | NOLIMIT | VANILLA] 28.10 #bear?

In Rust, press F1 and enter client.connect 46.174.50.213:20000. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://bxrust.ru/cookies.html?backurl=http://bxrust.ru/?try=3.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,EU,^t,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players Player slots: 200.
ts16
Group limit The team limit is 16.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.