Element card · group Vanilla · atomic number 12,736, its rank
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
Offline EU 46.174.54.159:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
The map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is procedural, made by the game.
What settings and rules apply on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
The name says it: gather runs at 1x on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.
Server facts
Which location is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] based in?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 46.174.54.159:28015.
Which Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on?
On Linux, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] for staying online?
Right now [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is offline, with its last appearance 3 days 18 hours ago. For the last 3 full days, 0 of 72 hours were online, giving 0% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Estimated from the force wipe is when [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 3 days 19 hours ago. Wipes monthly, according to the schedule in its tags.
Lists and tags
What should you understand from the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] carries?
These are the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): Player slots: 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; EU (Europe): In the browser it sits under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appear in?
You will find [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on the following Rust Data Lab lists: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.
Population
What position does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hold among Rust servers?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is #12,736 on seven-day player hours, #2,423 in Europe, and in the top 57% of all ranked servers.
How full is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] right now?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is offline at the moment; the last sighting was 3 days 18 hours ago. A seven-day sample gives 1 players on average and 4 at the top.
How to join
What is the way to join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
You can connect by pressing F1 in Rust and entering client.connect 46.174.54.159:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.