Element card · group Vanilla · atomic number 4,768, its rank
COOL_CATS
Online EU 46.174.54.20:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 21% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:50 UTC26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on COOL_CATS?
A procedural map of size 3,300 with seed 18881 runs on COOL_CATS, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has COOL_CATS set, and what settings are in force?
Nothing in the name of COOL_CATS gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Plugins in use: Oxide. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
About the server
In what location does COOL_CATS sit?
The EU tag is how COOL_CATS lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 46.174.54.20:28015 is the address it uses.
On what Rust version does COOL_CATS operate?
Rust network protocol 2635 and build 168909 on Linux is what COOL_CATS uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does COOL_CATS stay online?
Right now, COOL_CATS is reachable. The uptime it reports suggests it restarted roughly 15 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is COOL_CATS known for smooth running?
The last 48 hours show an average of 157 server fps and a minimum of 134. The maximum entity count was 68,108, covering buildings, deployables and all else in the world. The highest memory usage was 2,924 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
What is the wiping pattern on COOL_CATS?
Once a month is all COOL_CATS wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 26 days 1 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
How does COOL_CATS look on the day of a wipe?
At their busiest, recent wipes averaged 3 players. 14 hours after the latest wipe, the crowd peaked.
Where it appears
How should you read the tags on COOL_CATS?
The game's server browser reads the tags COOL_CATS publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does COOL_CATS appear in?
The Rust Data Lab lists that include COOL_CATS are: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, where does COOL_CATS place?
COOL_CATS is #4,768 on seven-day player hours, #1,667 in Europe, and in the top 21% of all ranked servers.
What does the current player count on COOL_CATS tell you?
Of 50 slots, 0 are taken on COOL_CATS right now. The week's figures average 0 players and top out at 4. The busiest point in the last 48 hours came at 12:00 UTC, averaging 3 players.
How to join
How can you connect to COOL_CATS?
You can connect by pressing F1 in Rust and entering client.connect 46.174.54.20:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.