Rust Data LabData lab · live
Live readings Servers11,774 Players63,914 Populated3,541 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Modded · atomic number 14,105, its rank

Server2026(4500)

Offline 46.205.195.36:28015 checked 31d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 20 5% full Room to join
7-day average0peak –
Rank · atomic number#14,105top 61%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 89
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  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 99
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 99/ 225
  4. 4 Ru RustSpain.com … 32
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 32/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 88
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 88/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 28
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 28/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Server2026(4500)?

The map on Server2026(4500) is procedural, made by the game.

How is Server2026(4500) configured, and what rules apply?

No gather rate appears in the name of Server2026(4500). Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Server2026(4500) sit?

No region is published by Server2026(4500). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 46.205.195.36:28015 is the address it uses.

What Rust version does Server2026(4500) currently run?

On Windows, Server2026(4500) is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

Does Server2026(4500) stay up, and how reliable is its uptime?

Currently offline, Server2026(4500) was last seen 31 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Server2026(4500) wipe, and how often?

Too few wipes are on record for Server2026(4500) to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 32 days ago.

Tags, lists

How should you read the tags on Server2026(4500)?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Server2026(4500) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Server2026(4500) come up?

These themed Rust Data Lab lists carry Server2026(4500): Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Server2026(4500) place?

Player hours over the last week put Server2026(4500) at #14,105, inside the top 61% of ranked servers.

What does the current player count on Server2026(4500) tell you?

The last recorded sighting of Server2026(4500) was 31 days 23 hours ago, and it is offline now.

Connection

How can you connect to Server2026(4500)?

You can connect by pressing F1 in Rust and entering client.connect 46.205.195.36:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.