Rust Data LabData lab · live
Live readings Servers11,787 Players83,125 Populated3,861 Fresh wipes · 3h164 Sampled every 5 min

Element card · group Modded · atomic number 15,466, its rank

Local server 261

Offline 46.211.49.195:28015 checked 37d ago

modded
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,466top 68%
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 179
    ShockRust | Blue | NoLimit no group limit · 156 on average 179/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 Re RETRO RUST #1 … 182
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 182/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 137
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 89 on average 137/ 700
  5. 5 Ru RustSpain.com … 22
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 22/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 46
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 46/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Local server 261?

The map on Local server 261 is procedural, made by the game.

What rules has Local server 261 set, and what settings are in force?

The name of Local server 261 carries no gather rate. The server publishes no limit on group size. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. VAC is on, Valve's anti-cheat.

Server details

In what location does Local server 261 sit?

There is no region on record for Local server 261. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 46.211.49.195:28015.

What Rust version does Local server 261 currently run?

On Windows, Local server 261 is running Rust network protocol 2332. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Local server 261 stay online?

Right now Local server 261 is offline, with its last appearance 37 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Local server 261?

Too few wipes are on record for Local server 261 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 45 days 11 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on Local server 261?

The game's server browser reads the tags Local server 261 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): 15 is the slot count; v2332 (Protocol): Protocol 2332 is required; join only if your game matches it; ptrak (Networking): RakNet is the network layer here, as standard in Rust; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Because plugins or settings change the game, it is filed under Modded; h955eb6e7 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; stok (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Local server 261 appear in?

You will find Local server 261 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded.

Player numbers

How does Local server 261 compare with other servers in the rankings?

The seven-day player-hours table has Local server 261 at #15,466, in the top 68% of ranked servers.

What does the current player count on Local server 261 tell you?

Local server 261 is offline at the moment; the last sighting was 37 days 11 hours ago.

How to join

How can you connect to Local server 261?

You can connect by pressing F1 in Rust and entering client.connect 46.211.49.195:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players 15 is the slot count.
v2332
Protocol Protocol 2332 is required; join only if your game matches it.
ptrak
Networking RakNet is the network layer here, as standard in Rust.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Other

h955eb6e7
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.
stok
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.