Rust Data LabData lab · live
Live readings Servers11,621 Players32,314 Populated2,788 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Modded · atomic number 13,565, its rank

Mupfelhausen2

Online 46.228.192.68:21400 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,565top 61%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:11 UTC25d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Mupfelhausen2?

The map on Mupfelhausen2 is procedural at size 4,500 with seed 1234567890, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Mupfelhausen2 configured, and what rules apply?

The name of Mupfelhausen2 carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does Mupfelhausen2 sit?

No region is published by Mupfelhausen2. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 46.228.192.68:21400.

On what Rust version does Mupfelhausen2 operate?

On Linux, Mupfelhausen2 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Mupfelhausen2 stay up, and how reliable is its uptime?

At the moment, Mupfelhausen2 is online. According to the uptime it reports, the last restart was about 2 days 22 hours ago. It was online for 85 of 168 hours in the last 7 full days, which is 51% uptime. The first sighting by Rust Data Lab was on 25 September 2026.

Is Mupfelhausen2 known for smooth running?

In the last 48 hours, it averaged 30 server fps, with a low of 27. The maximum entity count was 118,693, covering buildings, deployables and all else in the world. The highest memory usage was 4,084 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Mupfelhausen2 wipe, and how often?

Too few wipes are on record for Mupfelhausen2 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 16 hours ago the current world was made.

On Mupfelhausen2, what happens when wipe day arrives?

At their busiest, recent wipes averaged 4 players. 5 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on Mupfelhausen2?

The game's server browser reads the tags Mupfelhausen2 publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Mupfelhausen2 come up?

The Rust Data Lab lists that include Mupfelhausen2 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Mupfelhausen2 compare with other servers in the rankings?

The seven-day player-hours table has Mupfelhausen2 at #13,565, in the top 61% of ranked servers.

What does the current player count on Mupfelhausen2 tell you?

At the moment Mupfelhausen2 has 0 of its 10 slots filled. The week's figures average 0 players and top out at 1.

Connection

What is the way to join Mupfelhausen2?

In Rust, press F1 and enter client.connect 46.228.192.68:21400. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.