Element card · group Modded · atomic number 10,196, its rank
Roamers TEST - local only
Offline 46.238.253.16:28115 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:42 UTC10h ago | – | – | running | 1 |
| Tue 27 Oct, 21:48 UTC1d ago | – | – | – | 1 |
| Thu 22 Oct, 20:04 UTC6d ago | 0 | – | 5.1 days | 0 |
| Thu 15 Oct, 22:12 UTC13d ago | 0 | – | 6.9 days | 0 |
| Thu 15 Oct, 07:19 UTC13d ago | 0 | – | 0.6 days | 0 |
| Wed 14 Oct, 13:42 UTC14d ago | 1 | – | 0.7 days | 0 |
| Mon 12 Oct, 16:46 UTC16d ago | 1 | – | 1.9 days | 0 |
| Mon 5 Oct, 18:53 UTC23d ago | 0 | – | 6.9 days | 0 |
| Thu 1 Oct, 08:40 UTC27d ago | 0 | – | 4.4 days | 0 |
| Wed 30 Sep, 21:33 UTC28d ago | 0 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Roamers TEST - local only?
A procedural map runs on Roamers TEST - local only, generated by the game.
What settings and rules apply on Roamers TEST - local only?
The name of Roamers TEST - local only carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
Which location is Roamers TEST - local only based in?
There is no region on record for Roamers TEST - local only. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 46.238.253.16:28115 is the address it uses.
Which Rust version is Roamers TEST - local only on?
Rust network protocol 2635 and build 168909 on Windows is what Roamers TEST - local only uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Roamers TEST - local only stay online?
Roamers TEST - local only is not online at the moment; the last sighting was 6 hours ago. For the last 7 full days, 27 of 168 hours were online, giving 16% uptime. It first appeared to Rust Data Lab on 25 September 2026.
Wipe days
When does Roamers TEST - local only wipe, and how often?
No next wipe can be predicted on Roamers TEST - local only: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 13 days 8 hours ago the current world was made.
What does a typical wipe day on Roamers TEST - local only involve?
Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
How should you read the tags on Roamers TEST - local only?
These are the tags Roamers TEST - local only makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Roamers TEST - local only come up?
The Rust Data Lab lists that include Roamers TEST - local only are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does Roamers TEST - local only place?
Roamers TEST - local only sits at #10,196 for seven-day player hours, placing it in the top 46% of ranked servers.
How full is Roamers TEST - local only right now?
Roamers TEST - local only is offline at the moment; the last sighting was 6 hours ago. The week's figures average 0 players and top out at 1. Over 48 hours, the highest average fell at 22:00 UTC, at 1 players.
Connection
How can you connect to Roamers TEST - local only?
Open the console with F1 in Rust and type client.connect 46.238.253.16:28115. The Launch Rust button on this page does the same job through Steam.