Element card · group Modded · atomic number 12,196, its rank
2K SV
Offline 46.34.168.110:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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- 3 Re RETRO RUST #1 … 173
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5
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Quick answers
from the figures on this pageMap and rules
What map is in play on 2K SV?
A procedural map runs on 2K SV, generated by the game.
How is 2K SV configured, and what rules apply?
No gather rate appears in the name of 2K SV. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
What region hosts 2K SV?
No region is published by 2K SV. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 46.34.168.110:28015 is the address it uses.
On what Rust version does 2K SV operate?
On Windows, 2K SV is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does 2K SV stay online?
2K SV is not online at the moment; the last sighting was 22 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 4 October 2026.
Wipes and resets
What is the wiping pattern on 2K SV?
Too few wipes are on record for 2K SV to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 20 hours ago the current world was made.
Where it appears
What should you understand from the tags 2K SV carries?
The game's server browser reads the tags 2K SV publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does 2K SV appear in?
These themed Rust Data Lab lists carry 2K SV: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does 2K SV place?
The seven-day player-hours table has 2K SV at #12,196, in the top 54% of ranked servers.
How full is 2K SV right now?
No live signal from 2K SV right now, which was last seen 22 days 13 hours ago.
Connection
How can you connect to 2K SV?
In Rust, press F1 and enter client.connect 46.34.168.110:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.