Rust Data LabData lab · live
Live readings Servers11,681 Players34,835 Populated2,855 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Modded · atomic number 6,919, its rank

CIT-RUST | Private Dev | City Life

Offline 46.49.29.132:28015 checked 3d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,919top 31%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:43 UTC4d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on CIT-RUST | Private Dev | City Life?

A procedural map runs on CIT-RUST | Private Dev | City Life, generated by the game.

What rules has CIT-RUST | Private Dev | City Life set, and what settings are in force?

Nothing in the name of CIT-RUST | Private Dev | City Life gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is CIT-RUST | Private Dev | City Life based in?

There is no region on record for CIT-RUST | Private Dev | City Life. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 46.49.29.132:28015.

On what Rust version does CIT-RUST | Private Dev | City Life operate?

On Windows, CIT-RUST | Private Dev | City Life is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does CIT-RUST | Private Dev | City Life stay up, and how reliable is its uptime?

Right now CIT-RUST | Private Dev | City Life is offline, with its last appearance 3 days 3 hours ago. For the last 5 full days, 37 of 120 hours were online, giving 31% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on CIT-RUST | Private Dev | City Life, and at what time?

The record holds too few of CIT-RUST | Private Dev | City Life's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 15 hours ago.

What does a typical wipe day on CIT-RUST | Private Dev | City Life involve?

Recent wipes on average reached 2 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags CIT-RUST | Private Dev | City Life carries?

These are the tags CIT-RUST | Private Dev | City Life makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does CIT-RUST | Private Dev | City Life appear in?

The Rust Data Lab lists that include CIT-RUST | Private Dev | City Life are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does CIT-RUST | Private Dev | City Life hold among Rust servers?

The seven-day player-hours table has CIT-RUST | Private Dev | City Life at #6,919, in the top 31% of ranked servers.

How many players does CIT-RUST | Private Dev | City Life have at the moment?

CIT-RUST | Private Dev | City Life is offline at the moment; the last sighting was 3 days 3 hours ago. A seven-day sample gives 0 players on average and 2 at the top.

Getting on

What steps get you onto CIT-RUST | Private Dev | City Life?

Open the console with F1 in Rust and type client.connect 46.49.29.132:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players Player slots: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.