Element card · group Modded · atomic number 15,416, its rank
TEST
Offline 46.61.50.111:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on TEST?
A procedural map runs on TEST, generated by the game.
What settings and rules apply on TEST?
The name of TEST carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
What region hosts TEST?
There is no region on record for TEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. 46.61.50.111:28015 is the address it uses.
What Rust version does TEST currently run?
On Windows, TEST is running Rust network protocol 2632 and build 160556. The protocol must match for you to join; Steam will update your game.
How reliably does TEST stay online?
Right now TEST is offline, with its last appearance 44 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 15 September 2026.
Wipes and resets
What is the wiping pattern on TEST?
TEST's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 44 days 13 hours ago.
Lists and tags
How should you read the tags on TEST?
The game's server browser reads the tags TEST publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs160556 (Build): Build number: 160556; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
The Rust Data Lab lists that include TEST are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does TEST hold among Rust servers?
The seven-day player-hours table has TEST at #15,416, in the top – of ranked servers.
How many players does TEST have at the moment?
The last recorded sighting of TEST was 44 days 13 hours ago, and it is offline now.
How to join
What is the way to join TEST?
Open the console with F1 in Rust and type client.connect 46.61.50.111:28015. The Launch Rust button on this page does the same job through Steam.