Element card · group Modded · atomic number 13,814, its rank
myserver
Offline 46.61.96.165:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on myserver?
A procedural map runs on myserver, generated by the game.
What settings and rules apply on myserver?
No gather rate appears in the name of myserver. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is myserver based in?
There is no region on record for myserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 46.61.96.165:28015.
Which Rust version is myserver on?
Rust network protocol 2633 and build 163207 on Windows is what myserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is myserver for staying online?
myserver is not online at the moment; the last sighting was 44 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.
Wipes and resets
When does myserver wipe, and how often?
The record holds too few of myserver's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 51 days ago the current world was made.
Tags, lists
What should you understand from the tags myserver carries?
These are the tags myserver makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does myserver appear in?
You will find myserver on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does myserver compare with other servers in the rankings?
The seven-day player-hours table has myserver at #13,814, in the top – of ranked servers.
What does the current player count on myserver tell you?
No live signal from myserver right now, which was last seen 44 days 5 hours ago.
Getting on
What steps get you onto myserver?
You can connect by pressing F1 in Rust and entering client.connect 46.61.96.165:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.