Element card · group Modded · atomic number 13,766, its rank
TEST Server
Offline 46.73.161.91:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:42 UTC22d ago | 1 | – | running | 1 |
| Mon 5 Oct, 08:21 UTC22d ago | 1 | – | 0.3 days | 1 |
| Sun 4 Oct, 19:34 UTC23d ago | 1 | – | 0.5 days | 1 |
| Thu 1 Oct, 10:54 UTC26d ago | 1 | – | 3.4 days | 1 |
| Tue 22 Sep, 16:35 UTC35d ago | 1 | halved by day 1 | 8.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is TEST Server configured, and what rules apply?
The name of TEST Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
What region hosts TEST Server?
No region is published by TEST Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 46.73.161.91:28015.
Which Rust version is TEST Server on?
On Windows, TEST Server is running Rust network protocol 2634 and build 166586. Your game needs to match the protocol to join, and Steam updates it automatically.
Does TEST Server stay up, and how reliable is its uptime?
TEST Server is not online at the moment; the last sighting was 22 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.
Wipes and resets
What is the wiping pattern on TEST Server?
No next wipe can be predicted on TEST Server: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 9 hours ago.
On TEST Server, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.
Lists and tags
What should you understand from the tags TEST Server carries?
These are the tags TEST Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): Build number: 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST Server come up?
You will find TEST Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does TEST Server place?
The seven-day player-hours table has TEST Server at #13,766, in the top 61% of ranked servers.
How full is TEST Server right now?
TEST Server is offline at the moment; the last sighting was 22 days 3 hours ago.
How to join
How can you connect to TEST Server?
In Rust, press F1 and enter client.connect 46.73.161.91:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.