Element card · group Modded · atomic number 15,490, its rank
Four Nintendos
Offline 47.12.13.134:28016 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Four Nintendos?
A procedural map of size 4,500 with seed 6738 runs on Four Nintendos, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Four Nintendos set, and what settings are in force?
No gather rate appears in the name of Four Nintendos. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
In what location does Four Nintendos sit?
Nothing about a region is published by Four Nintendos. Rust Data Lab shows a server's stated location, not a verified position of the machine. 47.12.13.134:28016 is the address it uses.
What Rust version does Four Nintendos currently run?
On Windows, Four Nintendos is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Four Nintendos for staying online?
Right now Four Nintendos is offline, with its last appearance 39 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.
Wipes and resets
What is the wiping pattern on Four Nintendos?
Four Nintendos's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 48 days 13 hours ago.
Lists and tags
Which meanings sit behind the tags on Four Nintendos?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Four Nintendos publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Four Nintendos come up?
The Rust Data Lab lists that include Four Nintendos are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Four Nintendos place?
The seven-day player-hours table has Four Nintendos at #15,490, in the top 69% of ranked servers.
How full is Four Nintendos right now?
No live signal from Four Nintendos right now, which was last seen 39 days 16 hours ago.
Connection
What steps get you onto Four Nintendos?
Open the console with F1 in Rust and type client.connect 47.12.13.134:28016. The Launch Rust button on this page does the same job through Steam.