Element card · group Modded · atomic number 10,022, its rank
StoweNet
Offline 47.12.169.39:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on StoweNet?
A procedural map runs on StoweNet, generated by the game.
How is StoweNet configured, and what rules apply?
No gather rate appears in the name of StoweNet. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
In what location does StoweNet sit?
Nothing about a region is published by StoweNet. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 47.12.169.39:28015.
On what Rust version does StoweNet operate?
Rust network protocol 2635 and build 168909 on Windows is what StoweNet uses. The protocol must match for you to join; Steam will update your game.
Does StoweNet stay up, and how reliable is its uptime?
Currently offline, StoweNet was last seen 2 days 2 hours ago. For the last 7 full days, 3 of 168 hours were online, giving 2% uptime. The first sighting by Rust Data Lab was on 8 October 2026.
Wipe days
When does StoweNet wipe, and how often?
StoweNet's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 5 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on StoweNet?
These are the tags StoweNet makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does StoweNet appear in?
The Rust Data Lab lists that include StoweNet are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does StoweNet place?
StoweNet sits at #10,022 for seven-day player hours, placing it in the top 45% of ranked servers.
How many players does StoweNet have at the moment?
The last recorded sighting of StoweNet was 2 days 2 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 2.
Connection
What is the way to join StoweNet?
You can connect by pressing F1 in Rust and entering client.connect 47.12.169.39:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.